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FURTHER YOUR LEARNING

Educational content designed to support every stage of your environment art journey. With hundreds of hours of free tutorials and also more comprehensive courses to cover topics tailored to help you grow your skills.

Free tutorial videos

100s of free videos covering a variety of topics and workflows in game development

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in depth courses & Mentoring

ORganic EnVironment Art Mentorship With Peyton

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Drawing from professional workflows used in AAA development, I can help you navigate every stage of environment art creation. Sessions may cover composition, vegetation workflows, material creation, scene assembly, storytelling, optimization, and portfolio presentation. Through paintovers, demos, project reviews, and detailed critiques, you’ll gain practical feedback and clear direction for improving both the artistic and technical quality of your work. 

Environment art for games

The entire pipeline of foliage creation is covered, starting with an initial block-out based on the gathered references and moving into the modeling and sculpting process using the industry-standard tools Maya and ZBrush to flesh out the look of the plants. The texture-creation portion delves into Substance Painter and Substance Designer, teaching how you can bring your game assets to life with great textures.

The Gnomon Workshop

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During this course, you are introduced to the environment pipeline creation process from start to finish. Through 11 videos, this course will go over the fundamental process of creating an environment from concept to bringing an idea to life using industry standard tools and techniques.


Downloadable Environments, Assets, Textures, & More

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Digital store

Find model, texture, and environment files on the digital store.

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Portfolio